Parkour Game: Finished Obstacles

Finished the implementation and logic of the obstacles that will be used in the first 5 level.

4/3/20241 min read

Yesterday, I have added rolling balls, rotating blades, climbing up and down ramps, disappearing grounds and moving grounds. Working on these obstacles was a lot easier to get done after figuring out the swinging sledge hammer. I think it made how the physics work click in my head. There are couple more obstacles I want to add such as, wind zones, rolling cylinders to knock the player off the map. Today I will design the levels. And there are some bugs to fix.